amx_atac v2.4.7-> amx_atac v2.5.0
	- combined .say tkstatus and .tastatus to say .atacstatus
	- added say .livestatus",- Toggles ATAC Live Status (lower,right corner)
	- NEW OPTION: Blind option and cvar atac_option_blind (effect lasts for 1 round)
	- CHANGED: option_slap
		added slap cvars: 
			// Set delay inbetween slaps (Cannot go below 0.01)
			atac_slap_freq 0.4
			// Set how many slaps to give a killer
			atac_tk_slaps 35
			// Set how much life to take from killer for each slap
			atac_slap_power 5
	- Code Organized 
	- Added check for client "setinfo atac_status_off 1"
	- Re-added hgrunt/fire on bomb explode
	- Ablitiy to hadle 2 Timebombs better
	- ADDED: 
		// ATAC MENU sets ON or OFF (1 or 0) 0=automatic violation no punishment
		atac_menu 1
	- Replaced option "slay now" with "make into rocket"	
	- You can define a custom ATAC_IMMUNITY_LEVEL at the top of the .sma
	- Multi-page menu system
	- ADDED: Option drop player Repeatedly
		atac_option_drop 1
	- whotkedme now uses motd window
	- ADDED: punish option FIRE (sets players on fire. Players on fire can ignite others by standing next to them)
	
amx_atac v2.4.6-> amx_atac v2.4.7
	- Added ATAC STATUS (lower left hand side of screen)
	    Toggles the tk and ta violation status showing during game in lover left hand corner. 
	    atac_status 1
	- Added ATAC SETTING atac_savetks
	    Do you want to save the players TK Violations even if client reconnects (supports 500 clients per map reload) ? (0 or 1)
	    atac_savetks 1
	- say commands are now displayed in amx_help properly
	- atac_handlename cvar check added to unjail function 

amx_atac v2.4.5-> amx_atac v2.4.6
	- Un-jail Fix
	- Added death msg on timebomb function
	- More effects 
	- Other misc. stuff

amx_atac v2.4.4-> amx_atac v2.4.5
	- Fixed TA hud msg problem
	- Lots of Code Changes 
	- Fixed unjailing coding problem	
	- Re-added name change on jail (olo had removed)
	- Fixed disconnected player being punished
	
amx_atac v2.4.3-> amx_atac v2.4.4
	- Code Optimized by OLO (THX OLO!!!)
	- Works with AMX 0.84 
	- Now you are required to have admin access to use amx_addmetk

amx_atac v2.4.2-> amx_atac v2.4.3
	-Changed Hud Msg Effects
	-Added countdown to timebombers Heath and Battery (doesn't effect actual life of player)
	-Added Screen shake effect when timebomber goes off.
	-Added fade to red and back when you are killed by the time bomber
	-Changed option names to include more detail  

amx_atac v2.4.1-> amx_atac v2.4.2
	-added atac_ta_restore //Restore Life taken away by a TeamAttacker (1 or 0) 
	-Added Timebomb explosion effect 
	-Modified for use with AMX 0.61

amx_atac v2.4.0-> amx_atac v2.4.1
	
	- Added atac_ta_mirrordmg. // Set Mirror Damage upon TA ON or OFF
	- Code changes
	- Added a kick hud msg if banvia = 3 	
	
plugin_sm_atac v2.3.7b-> amx_atac v2.4.0
	
	- Now ATAC is a AMX MOD PLUGIN http://djeyl.net/ or http://www.olo.counter-strike.pl/index.php?page=files
	- StatsMe and AdminMod NO LONGER REQUIRED 
	- ATAC almost completely rewritten. Some of the changes include:
		- 1 page menu system with 9 options 
		- Exact Mirror Damage aviable 
		- cor files now in one file atac.cor
		- ATAC.cfg can be exec from console. 
		- multiple can be created. ie. atac_regularplay.cfg atac_matchplay.cfg
		- lightning slays and explode slays
		- better glow and timebomb effects (alpah channel)
		- You can now banvia: ip, authid, or just kick the player  
		

plugin_sm_atac v2.3.7-> plugin_sm_atac v2.3.7b
		
	- Statsme 2.6.15 compliant. //THIS VERSION OF ATAC WILL NOT WORK WITH SM 2.6.4 (use 2.3.7)

plugin_sm_atac v2.3.6-> plugin_sm_atac v2.3.7

	- TA slapping will slap the attacker down to the heath inflicted give or take 5 heath. 
	- Fixed Glowing when dead player is time bombed. 
	- Fixed Access Level Bug
	- Added if player getting punished is on their final punishment, the victim will 
	  get a forgive or ban menu. This way the killer is not punished after he is 
	  already banned. 


plugin_sm_atac v2.3.3-> plugin_sm_atac v2.3.6

	- New atac.cfg file. (All custom variables are now set there) no more recompiling 
	- Added a 3rd page to the menu system 
	- Added ticking time bomb option 
	- new setting: explosion_affects_players (off by default)
	- new setting: explosion_range 
	- new setting: admins_immune  //Do you want admins to be immune to the punishment? (NO by default) 
	- set ACCESS_IMMUNE to the min. level of access to be immune (TA's and TD's)
	- Thanks to Invader Zim for ATAC cor files for some custom maps we now have 60+ cor files!
	- Now bans are loged to atac/ATACBan.log
	- Bans can be by WON_ID or IP 
		//Set to IP or WON_ID
		BanVia = WON_ID;
	
plugin_sm_atac v2.3.2-> plugin_sm_atac v2.3.3
	
	- ADMIN MOD BETA COMPLIANT //CAN ONLY USE THE BETA ADMIN HIGHER THAN 2.50.26!!!!!!!!!!!!!!!!!!!

plugin_sm_atac v2.3.1-> plugin_sm_atac v2.3.2

	- taAllowed Bug Fix
	- 0 bantime now will say Player will perm banned.

plugin_sm_atac v2.3.0-> plugin_sm_atac v2.3.1

	- Better new round dectection... now, name changes, nextround slays, ect.. are executed 
	  BEFORE freezetime rather than after. 
	- Now uses SM_Death
	- Changed 'c_chicken player' to 'c_chicken # playerindex'  
	- Removed Admin_TDRoundStartControl - use taNotAllowedFor = 0 (removes the taroundstartcontrol bug)
	- Better TA detection (now team grenade damage will register as TA, also no more double taps = 1 TA)
	- Also now TA WARNING includes amount of Damage done to teammate. 
	- Also if a grenade is thrown at more than one teammeate EACH TEAMMATE WILL COUNT AS ! VIOLATION. 
	  (ex. PLAYER1 GRENADES PLAYER2 and PLAYER3 with same grenade...PLAYER1 NOW HAS 2 TEAMAATACK VIOLATIONS. ) 
	

plugin_sm_atac v2.2.3-> plugin_sm_atac v2.3.0 
	
	- removed exec("file_access_read 1") could pose a security risk (so make sure if your using the jail option its set in you server.cfg)
	- removed execclient(kName, "r_drawviewmodel 0"); for chicken mod case no longer needed
	- Updated to support ChickenMod 1.0.3 (06/13/2002) 
	- Added two page Menu System
	- Now your able to disable any punishemnt option 
	- Added Menu Option: Glow Pink (1 round) 
	- Added Menu Option: Bury (drop weapons)
	- Added TDRoundStartControl varible
	- Added admin_atac_tdrsc: Toggles TD Round Start Control ON and OFF.
	- Added Drop all weapons before sent to jail (including bomb).
	- Changed /viostatus to .tkstatus
	- Changed .tdstatus to .tastatus
	- Changed ADMIN COMMANDS to comply with new, more logical TA/TK system
	- Complies with STATSME 2.6.2 
	- Alias's no longer needed in statsme cfg.  !!REMEMBER TO REMOVE THE OLD ALIAS's!!
	- Now you can added: sm_motd "   * {I.atac_version?ATAC $:#skip!}"  in your statsme.CFG

plugin_sm_atac v2.2.2-> plugin_sm_atac v2.2.3 (6-06-02)

	- Minor Bug Fixes (msgs,menus,ect..)
	- Code Refinemnt 
	- Spelling Errors Fixed. 
	- Automatic Detection of Chicken Mod Added.
	- Chickens now can NOT see thier weapons.
	- Updated a few .cor files
	- Changed Alias Slightly


plugin_sm_atac v2.1.8-> plugin_sm_atac v2.2.2 (6-05-02)

	- Change Name to Inmate #1,2,ect.. when sent to jail. Then freed name is restored. 
	- added exec("file_access_read 1") incase server admin has not set it in there server.cfg
	- Differnt color Msg's for CT and T td and tks (new alias's)
	- Added 2 .cor files 
			de_inferno.cor
			de_nuke.cor
	- Added New Option 'MAKE CHICKEN THIS ROUND' OPTIONAL 
		-- CHICKEN MOD IS REQUIRED 

plugin_sm_atac v2.1.0-> plugin_sm_atac v2.1.8 (6-03-02)

	- Refinement of some code 
	- Added new Option 'Jail' (can be disabled in the sma)
		-- Players are sent to the Jail Coordinates (for x seconds) specified in the map.cor 
		   files and then returned to there original location when there sentance is up. 
		
		-- Jail Coordinate files should be stored in the /cstrike/atac/.....
		
		-- The Coordinate files: map.cor
		
		-- File Format: x y z  
		
		-- If the .cor file doesn't exist for a map the option will not show up in the menu. 
		   (MAKE SURE 'file_access_read 1' is in your server.cfg)

		-- Included CS .cor files for jails:
				as_oilrig.cor
				atac.txt
				cs_747.cor
				cs_assault.cor
				cs_backalley.cor
				cs_estate.cor
				cs_havana.cor
				cs_hive.cor
				cs_italy.cor
				cs_militia.cor
				cs_office.cor
				cs_siege.cor
				de_aztec.cor
				de_chateau.cor
				de_dust.cor
				de_dust2.cor
				de_prodigy.cor
				de_storm.cor
				de_survivor.cor
				de_torn.cor
				de_train.cor
				de_vegas.cor
				de_vertigo.cor
				fy_pool_day.cor

plugin_sm_atac v2.0.2-> plugin_sm_atac v2.1.0 (5-28-02)

	- Change the way the menu sends it self to players 
	- REMOVED KEY BINDING METHOD (to aviod messing up custom binds)
	- vm alias no longer needed. 
	- If killer leaves the game, menu will no longer create invalid index error
	- Added admin_atac_td_naf <#>: Sets tdNotAllowedFor in seconds (0=OFF) 
	- Made tdNotAllowedFor MUCH more accurate 
	- Changed say /violationstatus to say /viostatus

plugin_sm_atac v1.5.4-> plugin_sm_atac v2.0.2 (5-25-02)

	- removed say /forgivetk
	- added /violationstatus
	- added .whotkedme 
	- Fixed Numerous Errors 
	- Added Menu 
	- Changed general function completely to: 

		TK CONTROL:
			1. When a player gets TKed menu comes up and displays his revenge options. 
			2. Unless forgiven the Killers Team Attack Violation Count Increase by one.
		TD CONTROL:
			1. If player TD's within 'tdNotAllowedFor' secs of new round his is slayed.
			2. If player TD's after 'tdNotAllowedFor' his TD count is increase by one. 
			3. When player has reached the max. allowable TD's for a specific round his  
			   Team Attack Violation Count Increase by one and if SlayOnMaxTDs is on 
			   then the player is slayed.  
		TEAM ATTACK VIOLATION:
			1. When a play has reached the max Team Attack Violations he is ban for 
			   'banTime' min.


plugin_sm_atac v1.5.4 

	-First Public Release 