<?xml version='1.0' encoding='utf-8'?>
<list>
<skill id="2100" levels="1" name="Escape: 1 second">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="1000"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2101" levels="1" name="Feed: General Strider">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2102" levels="1" name="Feed: Clan Hall Strider">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2103" levels="1" name="Mystery Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Enlarges the user's head.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2104" levels="1" name="Greater Compressed Package of Soulshots: No-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2105" levels="1" name="Greater Compressed Package of Soulshots:  D-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2106" levels="1" name="Greater Compressed Package of Soulshots:  C-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2107" levels="1" name="Greater Compressed Package of Soulshots:  B-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2108" levels="1" name="Greater Compressed Package of Soulshots:  A-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2109" levels="1" name="Greater Compressed Package of Soulshots: S-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2110" levels="1" name="Greater Compressed Package of Spiritshots:  No-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2111" levels="1" name="Greater Compressed Package of Spiritshots:  D-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2112" levels="1" name="Greater Compressed Package of Spiritshots:  C-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2113" levels="1" name="Greater Compressed Package of Spiritshots:  B-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2114" levels="1" name="Greater Compressed Package of Spiritshots: A-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2115" levels="1" name="Greater Compressed Package of Spiritshots: S-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2116" levels="1" name="Greater Compressed Package of Blessed Spiritshots:  No-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2117" levels="1" name="Greater Compressed Package of Blessed Spiritshots:  D-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2118" levels="1" name="Greater Compressed Package of Blessed Spiritshots:  C-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2119" levels="1" name="Greater Compressed Package of Blessed Spiritshots:  B-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2120" levels="1" name="Greater Compressed Package of Blessed Spiritshots: A-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2121" levels="1" name="Greater Compressed Package of Blessed Spiritshots: S-grade">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2122" levels="1" name="Facelifting Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2123" levels="1" name="Facelifting Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2124" levels="1" name="Facelifting Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2125" levels="1" name="Dye Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2126" levels="1" name="Dye Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2127" levels="1" name="Dye Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2128" levels="1" name="Dye Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2129" levels="1" name="Hair Style Change Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2130" levels="1" name="Hair Style Change Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2131" levels="1" name="Hair Style Change Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2132" levels="1" name="Hair Style Change Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2133" levels="1" name="Hair Style Change Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2134" levels="1" name="Hair Style Change Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2135" levels="1" name="Hair Style Change Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="500"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2136" levels="1" name="Rice Cake">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2137" levels="1" name="Summon Regular Tree">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: During the Christmas event, summons a regular Christmas tree.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2138" levels="1" name="Summon Special Tree">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: During the Christmas event, summons a special Christmas tree.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2139" levels="1" name="Special Tree Recovery Bonus">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Produces a special Christmas tree during the Christmas event. Increases HP and MP regeneration.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2140" levels="1" name="Carol Crystal">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2141" levels="1" name="Carol Crystal">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2142" levels="1" name="Carol Crystal">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2143" levels="1" name="Carol Crystal">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2144" levels="1" name="Carol Crystal">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2145" levels="1" name="Carol Crystal">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2146" levels="1" name="Carol Crystal">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2147" levels="1" name="Carol Crystal">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2148" levels="1" name="Carol Crystal">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2149" levels="1" name="Carol Crystal">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2150" levels="1" name="Soulshot: D Grade">
<table name="#multiplier"> 2.0 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="1"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2151" levels="1" name="Soulshot: C Grade">
<table name="#multiplier"> 2.0 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="2"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2152" levels="1" name="Soulshot: B Grade">
<table name="#multiplier"> 2.0 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="3"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2153" levels="1" name="Soulshot: A Grade">
<table name="#multiplier"> 2.0 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="4"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2154" levels="1" name="Soulshot: S Grade">
<table name="#multiplier"> 2.0 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="5"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2155" levels="1" name="Spiritshot: D Grade">
<table name="#multiplier"> 1.5 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="1"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2156" levels="1" name="Spiritshot: C Grade">
<table name="#multiplier"> 1.5 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="2"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2157" levels="1" name="Spiritshot: B Grade">
<table name="#multiplier"> 1.5 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="3"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2158" levels="1" name="Spiritshot: A Grade">
<table name="#multiplier"> 1.5 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="4"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2159" levels="1" name="Spiritshot: S Grade">
<table name="#multiplier"> 1.5 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="5"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2160" levels="1" name="Blessed Spiritshot: D Grade">
<table name="#multiplier"> 2.0 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="1"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2161" levels="1" name="Blessed Spiritshot: C Grade">
<table name="#multiplier"> 2.0 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="2"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2162" levels="1" name="Blessed Spiritshot: B Grade">
<table name="#multiplier"> 2.0 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="3"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2163" levels="1" name="Blessed Spiritshot: A Grade">
<table name="#multiplier"> 2.0 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="4"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2164" levels="1" name="Blessed Spiritshot: S Grade">
<table name="#multiplier"> 2.0 </table>
<set name="target" val="TARGET_SELF"/>
<set name="element" val="5"/>
<set name="skillType" val="SOULSHOT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2165" levels="1" name="Energy Stone">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2166" levels="2" name="CP Gauge Potion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2167" levels="3" name="Scroll of SP">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="100000"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2168" levels="6" name="Raid Blessing">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Bestows a mysterious blessing. Effect 1.
  6: Bestows a mysterious blessing. Effect 6.
  created 2005-05-29 23:34:30
-->
  <table name="#power"> 1.0 2.0 3.0 4.0 5.0 6.0 </table>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="2000"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2169" levels="2" name="Casting Spd. Potion">
<table name="#Tab-mAtkSpd"> 1.23 1.3 </table>
<table name="#reuse"> 0.83 0.90 </table>
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="buffDuration" val="1200000"/>
  <set name="castRange" val="-1"/>
  <for>
  <effect count="1" name="Buff" time="1200" val="0" stackOrder="#Tab-mAtkSpd" stackType="mAtkSpeedUp">
    <mul order="0x50" stat="mAtkSpd" val="#Tab-mAtkSpd"/>
    <mul order="0x20" stat="mReuse" val="#reuse"/>
  </effect>
</for>
</skill>
<skill id="2170" levels="1" name="Scroll of Waking">
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_ONE"/>
  <set name="skillType" val="NEGATE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <set name="negateStats" val="SLEEP"/>
  <set name="negatePower" val="9.0"/>
  <set name="itemConsumeId" val="6037" />
  <set name="itemConsumeCount" val="1" />
  <for>
  </for>
</skill>
<skill id="2171" levels="1" name="Spellbook Paper">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2172" levels="1" name="Scroll of Giants">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2173" levels="1" name="Book of Giants">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2174" levels="3" name="Ingredient Bag">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2175" levels="1" name="Ingredient Box">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2176" levels="4" name="Ancient Papyrus">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2177" levels="1" name="Blessed Scroll of Escape: Clan Hall">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="100000"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2178" levels="1" name="Blessed Scroll of Escape: Castle">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="100000"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="2179" levels="1" name="Blessed Scroll of Resurrection: For Pets">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="15000"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="400"/>
  <for>
  </for>
</skill>
<skill id="2180" levels="1" name="Food for Wyverns">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
</list>