<?xml version='1.0' encoding='utf-8'?>
<list>
<item id='4800' name="knuckle_duster_haste">
  <for>
    <set val='148' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Haste -->
    <mul val='1.07' order='0x40' stat='pAtkSpd' />
  </for>
</item>
<item id='4801' name="arthro_nail_critical_poison">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4802' name="arthro_nail_rsk._evasion">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Evasion -->
    <add order="0x40" stat="rEvas" val="6">
      <and>
        <player hp="60" />
      </and>
    </add>
  </for>
</item>
<item id='4803' name="arthro_nail_rsk._haste">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Haste -->
    <mul order="0x40" stat="pAtkSpd" val="1.1">
      <and>
        <player hp="60" />
      </and>
    </mul>
  </for>
</item>
<item id='4804' name="bellion_cestus_critical_drain">
  <for>
    <set val='236' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4805' name="bellion_cestus_critical_poison">
  <for>
    <set val='236' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4806' name="bellion_cestus_rsk._haste">
  <for>
    <set val='236' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Haste -->
    <mul order="0x40" stat="pAtkSpd" val="1.09">
      <and>
        <player hp="60" />
      </and>
    </mul>
  </for>
</item>
<item id='4807' name="blood_tornado_-_critical_drain_critical">
  <for>
    <set val='259' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4808' name="blood_tornado_-_rsk._evasion_rsk._evasi">
  <for>
    <set val='259' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Evasion -->
    <add order="0x40" stat="rEvas" val="9">
      <and>
        <player hp="60" />
      </and>
    </add>
  </for>
</item>
<item id='4809' name="blood_tornado_-_haste_haste">
  <for>
    <set val='259' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Haste -->
    <mul val='1.06' order='0x40' stat='pAtkSpd' />
  </for>
</item>
<item id='4810' name="crystallized_ice_bow_guidance">
  <for>
    <set val='220' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Guidance -->
    <add val='5' order='0x40' stat='accCombat' />
  </for>
</item>
<item id='4811' name="crystallized_ice_bow_evasion">
  <for>
    <set val='220' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Evasion -->
    <add val='2' order='0x40' stat='rEvas' />
  </for>
</item>
<item id='4812' name="crystallized_ice_bow_quick_recovery">
  <for>
    <set val='220' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Quick Recovery -->
    <mul val='0.83' order='0x40' stat='atkReuse' />
  </for>
</item>
<item id='4813' name="elemental_bow_guidance">
  <for>
    <set val='277' order='0x08' stat='pAtk' />
    <set val='75' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='227' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Guidance -->
    <add val='5' order='0x40' stat='accCombat' />
  </for>
</item>
<item id='4814' name="elemental_bow_miser">
  <for>
    <set val='277' order='0x08' stat='pAtk' />
    <set val='75' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='227' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4815' name="elemental_bow_quick_recovery">
  <for>
    <set val='277' order='0x08' stat='pAtk' />
    <set val='75' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='227' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Quick Recovery -->
    <mul val='0.8' order='0x40' stat='atkReuse' />
  </for>
</item>
<item id='4816' name="elven_bow_of_nobility_evasion">
  <for>
    <set val='252' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Evasion -->
    <add val='2' order='0x40' stat='rEvas' />
  </for>
</item>
<item id='4817' name="elven_bow_of_nobility_miser">
  <for>
    <set val='252' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4818' name="elven_bow_of_nobility_cheap_shot">
  <for>
    <set val='252' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4819' name="akat_long_bow_guidance">
  <for>
    <set val='316' order='0x08' stat='pAtk' />
    <set val='84' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='227' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Guidance -->
    <add val='4' order='0x40' stat='accCombat' />
  </for>
</item>
<item id='4820' name="akat_long_bow_evasion">
  <for>
    <set val='316' order='0x08' stat='pAtk' />
    <set val='84' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='227' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Evasion -->
    <add val='2' order='0x40' stat='rEvas' />
  </for>
</item>
<item id='4821' name="akat_long_bow_miser">
  <for>
    <set val='316' order='0x08' stat='pAtk' />
    <set val='84' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='227' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4822' name="eminence_bow_guidance">
  <for>
    <set val='323' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Guidance -->
    <add val='4' order='0x40' stat='accCombat' />
  </for>
</item>
<item id='4823' name="eminence_bow_miser">
  <for>
    <set val='323' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4824' name="eminence_bow_cheap_shot">
  <for>
    <set val='323' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4825' name="dark_elven_long_bow_evasion">
  <for>
    <set val='397' order='0x08' stat='pAtk' />
    <set val='100' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='227' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Evasion -->
    <add val='2' order='0x40' stat='rEvas' />
  </for>
</item>
<item id='4826' name="dark_elven_long_bow_critical_bleed">
  <for>
    <set val='397' order='0x08' stat='pAtk' />
    <set val='100' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='227' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4827' name="dark_elven_long_bow_miser">
  <for>
    <set val='397' order='0x08' stat='pAtk' />
    <set val='100' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='227' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4828' name="bow_of_peril_guidance">
  <for>
    <set val='400' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Guidance -->
    <add val='3' order='0x40' stat='accCombat' />
  </for>
</item>
<item id='4829' name="bow_of_peril_quick_recovery">
  <for>
    <set val='400' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Quick Recovery -->
    <mul val='0.87' order='0x40' stat='atkReuse' />
  </for>
</item>
<item id='4830' name="bow_of_peril_cheap_shot">
  <for>
    <set val='400' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4831' name="carnage_bow_critical_bleed">
  <for>
    <set val='440' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4832' name="carnage_bow_mana_up">
  <for>
    <set val='440' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Mana Up -->
    <mul val='1.3' order='0x40' stat='maxMp' />
  </for>
</item>
<item id='4833' name="carnage_bow_quick_recovery">
  <for>
    <set val='440' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='293' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Quick Recovery -->
    <mul val='0.9' order='0x40' stat='atkReuse' />
  </for>
</item>
<item id='4834' name="scythe_anger">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Anger -->
    <add val='20' order='0x40' stat='pAtk' />
    <mul val='0.85' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4835' name="scythe_critical_stun">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4836' name="scythe_light">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4837' name="orcish_glaive_anger">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Anger -->
    <add val='20' order='0x40' stat='pAtk' />
    <mul val='0.85' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4838' name="orcish_glaive_critical_stun">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4839' name="orcish_glaive_long_blow">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4840' name="body_slasher_critical_stun">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4841' name="body_slasher_long_blow">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4842' name="body_slasher_wide_blow">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4843' name="bec_de_corbin_critical_stun">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4844' name="bec_de_corbin_long_blow">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4845' name="bec_de_corbin_light">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4846' name="scorpion_anger">
  <for>
    <set val='144' order='0x08' stat='pAtk' />
    <set val='78' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Anger -->
    <add val='24' order='0x40' stat='pAtk' />
    <mul val='0.85' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4847' name="scorpion_critical_stun">
  <for>
    <set val='144' order='0x08' stat='pAtk' />
    <set val='78' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4848' name="scorpion_long_blow">
  <for>
    <set val='144' order='0x08' stat='pAtk' />
    <set val='78' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4849' name="widow_maker_critical_stun">
  <for>
    <set val='144' order='0x08' stat='pAtk' />
    <set val='78' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4850' name="widow_maker_long_blow">
  <for>
    <set val='144' order='0x08' stat='pAtk' />
    <set val='78' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4851' name="widow_maker_wide_blow">
  <for>
    <set val='144' order='0x08' stat='pAtk' />
    <set val='78' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4852' name="orcish_poleaxe_critical_stun">
  <for>
    <set val='156' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4853' name="orcish_poleaxe_long_blow">
  <for>
    <set val='156' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4854' name="orcish_poleaxe_wide_blow">
  <for>
    <set val='156' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4855' name="great_axe_anger">
  <for>
    <set val='175' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Anger -->
    <add val='28' order='0x40' stat='pAtk' />
    <mul val='0.85' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4856' name="great_axe_critical_stun">
  <for>
    <set val='175' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4857' name="great_axe_light">
  <for>
    <set val='175' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4858' name="lance_anger">
  <for>
    <set val='194' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Anger -->
    <add val='30' order='0x40' stat='pAtk' />
    <mul val='0.85' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4859' name="lance_critical_stun">
  <for>
    <set val='194' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4860' name="lance_long_blow">
  <for>
    <set val='194' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4861' name="halberd_critical_stun">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4862' name="halberd_long_blow">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4863' name="halberd_wide_blow">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4864' name="heavy_doom_hammer_magic_regeneration">
  <for>
    <set val='103' order='0x08' stat='pAtk' />
    <set val='81' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4865' name="heavy_doom_hammer_mental_shield">
  <for>
    <set val='103' order='0x08' stat='pAtk' />
    <set val='81' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4866' name="heavy_doom_hammer_magic_hold">
  <for>
    <set val='103' order='0x08' stat='pAtk' />
    <set val='81' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4867' name="crystal_staff_rsk._evasion">
  <for>
    <set val='103' order='0x08' stat='pAtk' />
    <set val='81' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Evasion -->
    <add order="0x40" stat="rEvas" val="7">
      <and>
        <player hp="60" />
      </and>
    </add>
  </for>
</item>
<item id='4868' name="crystal_staff_mana_up">
  <for>
    <set val='103' order='0x08' stat='pAtk' />
    <set val='81' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Mana Up -->
    <mul val='1.3' order='0x40' stat='maxMp' />
  </for>
</item>
<item id='4869' name="crystal_staff_bodily_blessing">
  <for>
    <set val='103' order='0x08' stat='pAtk' />
    <set val='81' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4870' name="heavy_doom_axe_magic_poison">
  <for>
    <set val='103' order='0x08' stat='pAtk' />
    <set val='81' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4871' name="heavy_doom_axe_magic_weakness">
  <for>
    <set val='103' order='0x08' stat='pAtk' />
    <set val='81' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4872' name="heavy_doom_axe_magic_chaos">
  <for>
    <set val='103' order='0x08' stat='pAtk' />
    <set val='81' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4873' name="cursed_staff_magic_hold">
  <for>
    <set val='119' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4874' name="cursed_staff_magic_poison">
  <for>
    <set val='119' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4875' name="cursed_staff_magic_weakness">
  <for>
    <set val='119' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4876' name="paradia_staff_magic_regeneration">
  <for>
    <set val='135' order='0x08' stat='pAtk' />
    <set val='101' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4877' name="paradia_staff_mental_shield">
  <for>
    <set val='135' order='0x08' stat='pAtk' />
    <set val='101' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4878' name="paradia_staff_magic_hold">
  <for>
    <set val='135' order='0x08' stat='pAtk' />
    <set val='101' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4879' name="paagrio_hammer_rsk._evasion">
  <for>
    <set val='135' order='0x08' stat='pAtk' />
    <set val='101' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Evasion -->
    <add order="0x40" stat="rEvas" val="6">
      <and>
        <player hp="60" />
      </and>
    </add>
  </for>
</item>
<item id='4880' name="paagrio_hammer_magic_poison">
  <for>
    <set val='135' order='0x08' stat='pAtk' />
    <set val='101' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4881' name="paagrio_hammer_magic_weakness">
  <for>
    <set val='135' order='0x08' stat='pAtk' />
    <set val='101' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4882' name="sages_staff_magic_hold">
  <for>
    <set val='135' order='0x08' stat='pAtk' />
    <set val='101' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4883' name="sages_staff_magic_poison">
  <for>
    <set val='135' order='0x08' stat='pAtk' />
    <set val='101' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4884' name="sages_staff_magic_weakness">
  <for>
    <set val='135' order='0x08' stat='pAtk' />
    <set val='101' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4885' name="paagrio_axe_mana_up">
  <for>
    <set val='141' order='0x08' stat='pAtk' />
    <set val='104' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Mana Up -->
    <mul val='1.3' order='0x40' stat='maxMp' />
  </for>
</item>
<item id='4886' name="paagrio_axe_magic_weakness">
  <for>
    <set val='141' order='0x08' stat='pAtk' />
    <set val='104' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4887' name="paagrio_axe_magic_chaos">
  <for>
    <set val='141' order='0x08' stat='pAtk' />
    <set val='104' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4888' name="deadmans_staff_magic_regeneration">
  <for>
    <set val='152' order='0x08' stat='pAtk' />
    <set val='111' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4889' name="deadmans_staff_mental_shield">
  <for>
    <set val='152' order='0x08' stat='pAtk' />
    <set val='111' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4890' name="deadmans_staff_magic_hold">
  <for>
    <set val='152' order='0x08' stat='pAtk' />
    <set val='111' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4891' name="ghouls_staff_rsk._evasion">
  <for>
    <set val='152' order='0x08' stat='pAtk' />
    <set val='111' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Evasion -->
    <add order="0x40" stat="rEvas" val="6">
      <and>
        <player hp="60" />
      </and>
    </add>
  </for>
</item>
<item id='4892' name="ghouls_staff_mana_up">
  <for>
    <set val='152' order='0x08' stat='pAtk' />
    <set val='111' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Mana Up -->
    <mul val='1.3' order='0x40' stat='maxMp' />
  </for>
</item>
<item id='4893' name="ghouls_staff_bodily_blessing">
  <for>
    <set val='152' order='0x08' stat='pAtk' />
    <set val='111' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4894' name="demons_staff_magic_poison">
  <for>
    <set val='152' order='0x08' stat='pAtk' />
    <set val='111' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4895' name="demons_staff_magic_weakness">
  <for>
    <set val='152' order='0x08' stat='pAtk' />
    <set val='111' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4896' name="demons_staff_magic_chaos">
  <for>
    <set val='152' order='0x08' stat='pAtk' />
    <set val='111' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4897' name="sprites_staff_magic_regeneration">
  <for>
    <set val='170' order='0x08' stat='pAtk' />
    <set val='122' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4898' name="sprites_staff_mental_shield">
  <for>
    <set val='170' order='0x08' stat='pAtk' />
    <set val='122' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4899' name="sprites_staff_magic_hold">
  <for>
    <set val='170' order='0x08' stat='pAtk' />
    <set val='122' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
</list>