# SPOIL RATES
CanSpoilLowerLevelMobs = False
MaximumPlayerAndMobLevelDifference = 9
BasePercentChanceOfSpoilSuccess = 78
MinimumPercentChanceOfSpoilSuccess = 1
CanDelevelToSpoil = True
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# SpoilLevelDifferenceLimit = this is the maximum level difference between player and spoil level to allow before decreasing spoil chance.
SpoilLevelDifferenceLimit = 10
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# LastLevelSpoilIsLearned = This means that if the player level is above LastLevelSpoilIsLearned, it will be assumed that the player level is LastLevelSpoilIsLearned for calculations on success rate
# 72 = spoil lvl 11 (c3)
LastLevelSpoilIsLearned = 72
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