<?xml version='1.0' encoding='utf-8'?>
<list>
<item id='4700' name="sword_of_delusion_health">
  <for>
    <set val='139' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Health -->
    <mul val='1.25' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4701' name="sword_of_delusion_rsk._haste">
  <for>
    <set val='139' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Haste -->
    <mul order="0x40" stat="pAtkSpd" val="1.12">
      <and>
        <player hp="60" />
      </and>
    </mul>
  </for>
</item>
<item id='4702' name="tsurugi_focus">
  <for>
    <set val='139' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='77' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4703' name="tsurugi_critical_damage">
  <for>
    <set val='139' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4704' name="tsurugi_haste">
  <for>
    <set val='139' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Haste -->
    <mul val='1.07' order='0x40' stat='pAtkSpd' />
  </for>
</item>
<item id='4705' name="sword_of_nightmare_health">
  <for>
    <set val='139' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Health -->
    <mul val='1.25' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4706' name="sword_of_nightmare_focus">
  <for>
    <set val='139' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='77' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4707' name="sword_of_nightmare_light">
  <for>
    <set val='139' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4708' name="samurai_longsword_focus">
  <for>
    <set val='156' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='73' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4709' name="samurai_longsword_critical_damage">
  <for>
    <set val='156' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4710' name="samurai_longsword_haste">
  <for>
    <set val='156' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Haste -->
    <mul val='1.07' order='0x40' stat='pAtkSpd' />
  </for>
</item>
<item id='4711' name="flamberge_critical_damage">
  <for>
    <set val='130' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4712' name="flamberge_focus">
  <for>
    <set val='130' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='86' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4713' name="flamberge_light">
  <for>
    <set val='130' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4714' name="keshanberk_guidance">
  <for>
    <set val='175' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Guidance -->
    <add val='5' order='0x40' stat='accCombat' />
  </for>
</item>
<item id='4715' name="keshanberk_focus">
  <for>
    <set val='175' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='68' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4716' name="keshanberk_back_blow">
  <for>
    <set val='175' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4717' name="sword_of_damascus_focus">
  <for>
    <set val='194' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='64' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4718' name="sword_of_damascus_critical_damage">
  <for>
    <set val='194' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4719' name="sword_of_damascus_haste">
  <for>
    <set val='194' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Haste -->
    <mul val='1.06' order='0x40' stat='pAtkSpd' />
  </for>
</item>
<item id='4720' name="tallum_blade_health">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Health -->
    <mul val='1.25' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4721' name="tallum_blade_-_rsk._evasion_rsk._evasio">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Evasion -->
    <add order="0x40" stat="rEvas" val="9">
      <and>
        <player hp="60" />
      </and>
    </add>
  </for>
</item>
<item id='4722' name="tallum_blade_-_rsk._haste_rsk._haste">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Haste -->
    <mul order="0x40" stat="pAtkSpd" val="1.12">
      <and>
        <player hp="60" />
      </and>
    </mul>
  </for>
</item>
<item id='4723' name="great_sword_health">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Health -->
    <mul val='1.25' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4724' name="great_sword_critical_damage">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4725' name="great_sword_focus">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='8' order='0x08' stat='rCrit' />
    <add val='0' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='68' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4726' name="big_hammer_health">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Health -->
    <mul val='1.25' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4727' name="big_hammer_rsk.focus">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Focus -->
    <add order="0x40" stat="rCrit" val="138">
      <and>        <player hp="60" />      </and>    </add>  </for>
</item>
<item id='4728' name="big_hammer_haste">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Haste -->
    <mul val='1.08' order='0x40' stat='pAtkSpd' />
  </for>
</item>
<item id='4729' name="battle_axe_anger">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Anger -->
    <add val='20' order='0x40' stat='pAtk' />
    <mul val='0.85' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4730' name="battle_axe_rsk.focus">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Focus -->
    <add order="0x40" stat="rCrit" val="138">
      <and>        <player hp="60" />      </and>    </add>  </for>
</item>
<item id='4731' name="battle_axe_haste">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Haste -->
    <mul val='1.08' order='0x40' stat='pAtkSpd' />
  </for>
</item>
<item id='4732' name="silver_axe_anger">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Anger -->
    <add val='20' order='0x40' stat='pAtk' />
    <mul val='0.85' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4733' name="silver_axe_rsk.focus">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Focus -->
    <add order="0x40" stat="rCrit" val="138">
      <and>        <player hp="60" />      </and>    </add>  </for>
</item>
<item id='4734' name="silver_axe_haste">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Haste -->
    <mul val='1.08' order='0x40' stat='pAtkSpd' />
  </for>
</item>
<item id='4735' name="skull_graver_anger">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Anger -->
    <add val='20' order='0x40' stat='pAtk' />
    <mul val='0.85' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4736' name="skull_graver_health">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Health -->
    <mul val='1.25' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4737' name="skull_graver_rsk.focus">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Focus -->
    <add order="0x40" stat="rCrit" val="138">
      <and>        <player hp="60" />      </and>    </add>  </for>
</item>
<item id='4738' name="dwarven_war_hammer_anger">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Anger -->
    <add val='22' order='0x40' stat='pAtk' />
    <mul val='0.85' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4739' name="dwarven_war_hammer_health">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Health -->
    <mul val='1.25' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4740' name="dwarven_war_hammer_haste">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Haste -->
    <mul val='1.07' order='0x40' stat='pAtkSpd' />
  </for>
</item>
<item id='4741' name="war_axe_anger">
  <for>
    <set val='139' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Anger -->
    <add val='24' order='0x40' stat='pAtk' />
    <mul val='0.85' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4742' name="war_axe_health">
  <for>
    <set val='139' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Health -->
    <mul val='1.25' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4743' name="war_axe_haste">
  <for>
    <set val='139' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Haste -->
    <mul val='1.07' order='0x40' stat='pAtkSpd' />
  </for>
</item>
<item id='4744' name="yaksa_mace_anger">
  <for>
    <set val='156' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Anger -->
    <add val='26' order='0x40' stat='pAtk' />
    <mul val='0.85' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4745' name="yaksa_mace_health">
  <for>
    <set val='156' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Health -->
    <mul val='1.25' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4746' name="yaksa_mace_rsk._focus">
  <for>
    <set val='156' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Focus -->
    <add order="0x40" stat="rCrit" val="115">
      <and>        <player hp="60" />      </and>    </add>  </for>
</item>
<item id='4747' name="heavy_war_axe_anger">
  <for>
    <set val='175' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Anger -->
    <add val='28' order='0x40' stat='pAtk' />
    <mul val='0.85' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4748' name="heavy_war_axe_health">
  <for>
    <set val='175' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Health -->
    <mul val='1.25' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4749' name="heavy_war_axe_rsk._focus">
  <for>
    <set val='175' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Focus -->
    <add order="0x40" stat="rCrit" val="107">
      <and>        <player hp="60" />      </and>    </add>  </for>
</item>
<item id='4750' name="deadmans_glory_anger">
  <for>
    <set val='194' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Anger -->
    <add val='30' order='0x40' stat='pAtk' />
    <mul val='0.85' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4751' name="deadmans_glory_health">
  <for>
    <set val='194' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Health -->
    <mul val='1.25' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4752' name="deadmans_glory_haste">
  <for>
    <set val='194' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Haste -->
    <mul val='1.06' order='0x40' stat='pAtkSpd' />
  </for>
</item>
<item id='4753' name="art_of_battle_axe_health">
  <for>
    <set val='194' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Health -->
    <mul val='1.25' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4754' name="art_of_battle_axe_rsk._focus">
  <for>
    <set val='194' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Focus -->
    <add order="0x40" stat="rCrit" val="99">
      <and>        <player hp="60" />      </and>    </add>  </for>
</item>
<item id='4755' name="art_of_battle_axe_haste">
  <for>
    <set val='194' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Haste -->
    <mul val='1.06' order='0x40' stat='pAtkSpd' />
  </for>
</item>
<item id='4756' name="meteor_shower_health">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Health -->
    <mul val='1.25' order='0x40' stat='maxHp' />
  </for>
</item>
<item id='4757' name="meteor_shower_-_focus_focus">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='87' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4758' name="meteor_shower_-_m._focus_p.focus">
  <for>
    <set val='213' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='379' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4759' name="cursed_dagger_critical_bleed">
  <for>
    <set val='94' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4760' name="cursed_dagger_critical_poison">
  <for>
    <set val='94' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4761' name="cursed_dagger_rsk._haste">
  <for>
    <set val='94' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Haste -->
    <mul order="0x40" stat="pAtkSpd" val="1.13">
      <and>
        <player hp="60" />
      </and>
    </mul>
  </for>
</item>
<item id='4762' name="dark_elven_dagger_focus">
  <for>
    <set val='94' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='90' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4763' name="dark_elven_dagger_back_blow">
  <for>
    <set val='94' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4764' name="dark_elven_dagger_might_mortal">
  <for>
    <set val='94' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4765' name="stiletto_critical_bleed">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4766' name="stiletto_critical_poison">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4767' name="stiletto_might_mortal">
  <for>
    <set val='107' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4768' name="grace_dagger_evasion">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Evasion -->
    <add val='2' order='0x40' stat='rEvas' />
  </for>
</item>
<item id='4769' name="grace_dagger_focus">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='81' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4770' name="grace_dagger_back_blow">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4771' name="dark_screamer_evasion">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Evasion -->
    <add val='2' order='0x40' stat='rEvas' />
  </for>
</item>
<item id='4772' name="dark_screamer_focus">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='81' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4773' name="dark_screamer_critical_bleed">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4774' name="crystal_dagger_critical_bleed">
  <for>
    <set val='136' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4775' name="crystal_dagger_critical_poison">
  <for>
    <set val='136' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4776' name="crystal_dagger_might_mortal">
  <for>
    <set val='136' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4777' name="kris_evasion">
  <for>
    <set val='153' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Evasion -->
    <add val='2' order='0x40' stat='rEvas' />
  </for>
</item>
<item id='4778' name="kris_focus">
  <for>
    <set val='153' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='71' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4779' name="kris_back_blow">
  <for>
    <set val='153' order='0x08' stat='pAtk' />
    <set val='91' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4780' name="demons_sword_critical_bleed">
  <for>
    <set val='170' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4781' name="demons_sword_critical_poison">
  <for>
    <set val='170' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4782' name="demons_sword_might_mortal">
  <for>
    <set val='170' order='0x08' stat='pAtk' />
    <set val='99' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4783' name="bloody_orchid_evasion">
  <for>
    <set val='186' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Evasion -->
    <add val='2' order='0x40' stat='rEvas' />
  </for>
</item>
<item id='4784' name="bloody_orchid_-_focus_focus">
  <for>
    <set val='186' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='87' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4785' name="bloody_orchid_-_backblow_back_blow">
  <for>
    <set val='186' order='0x08' stat='pAtk' />
    <set val='107' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4786' name="hell_knife_focus">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='122' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Focus -->
    <add val='71' order='0x40' stat='rCrit' />
  </for>
</item>
<item id='4787' name="hell_knife_back_blow">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='122' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4788' name="hell_knife_might_mortal">
  <for>
    <set val='122' order='0x08' stat='pAtk' />
    <set val='122' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <add val='-3' order='0x10' stat='accCombat' />
    <set val='433' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4789' name="chakram_critical_drain">
  <for>
    <set val='130' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4790' name="chakram_critical_poison">
  <for>
    <set val='130' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4791' name="chakram_rsk._haste">
  <for>
    <set val='130' order='0x08' stat='pAtk' />
    <set val='61' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Haste -->
    <mul order="0x40" stat="pAtkSpd" val="1.13">
      <and>
        <player hp="60" />
      </and>
    </mul>
  </for>
</item>
<item id='4792' name="fist_blade_rsk._evasion">
  <for>
    <set val='169' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Evasion -->
    <add order="0x40" stat="rEvas" val="6">
      <and>
        <player hp="60" />
      </and>
    </add>
  </for>
</item>
<item id='4793' name="fist_blade_rsk._haste">
  <for>
    <set val='169' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Haste -->
    <mul order="0x40" stat="pAtkSpd" val="1.12">
      <and>
        <player hp="60" />
      </and>
    </mul>
  </for>
</item>
<item id='4794' name="fist_blade_haste">
  <for>
    <set val='169' order='0x08' stat='pAtk' />
    <set val='76' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Haste -->
    <mul val='1.07' order='0x40' stat='pAtkSpd' />
  </for>
</item>
<item id='4795' name="great_pata_critical_drain">
  <for>
    <set val='190' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4796' name="great_pata_critical_poison">
  <for>
    <set val='190' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
  </for>
</item>
<item id='4797' name="great_pata_rsk._haste">
  <for>
    <set val='190' order='0x08' stat='pAtk' />
    <set val='83' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Haste -->
    <mul order="0x40" stat="pAtkSpd" val="1.11">
      <and>
        <player hp="60" />
      </and>
    </mul>
  </for>
</item>
<item id='4798' name="knuckle_duster_rsk._evasion">
  <for>
    <set val='148' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Evasion -->
    <add order="0x40" stat="rEvas" val="7">
      <and>
        <player hp="60" />
      </and>
    </add>
  </for>
</item>
<item id='4799' name="knuckle_duster_rsk._haste">
  <for>
    <set val='148' order='0x08' stat='pAtk' />
    <set val='68' order='0x08' stat='mAtk' />
    <set val='4' order='0x08' stat='rCrit' />
    <add val='4' order='0x10' stat='accCombat' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
    <!-- SA: Rsk. Haste -->
    <mul order="0x40" stat="pAtkSpd" val="1.12">
      <and>
        <player hp="60" />
      </and>
    </mul>
  </for>
</item>
</list>