<?xml version='1.0' encoding='utf-8'?>
<list>
<skill id="3001" levels="1" name="int_1">
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="PASSIVE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3002" levels="1" name="int_2">
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="PASSIVE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3003" levels="1" name="str_2">
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="PASSIVE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3004" levels="1" name="maxmp_5">
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="PASSIVE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3005" levels="1" name="Bleed">
	<table name="#damage">22</table>
  <set name="save" val="4"/>
  <set name="power" val="5.0"/>
  <set name="target" val="TARGET_ONE"/>
  <set name="skillType" val="BLEED"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="buffDuration" val="20000"/>
  <set name="castRange" val="-1"/>
  <for>
	<effect count="4" name="DamOverTime" time="5" val="#damage"/>
  </for>
</skill>
<skill id="3006" levels="1" name="Equip Set Items">
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3007" levels="6" name="Special Ability: Guidance">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases Accuracy.
  6: Increases Accuracy.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3008" levels="6" name="Special Ability: Guidance">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases Accuracy.
  6: Increases Accuracy.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3009" levels="6" name="Special Ability: Evasion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases Evasion.
  6: Increases Evasion.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3010" levels="6" name="Special Ability: Focus">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases critical attack rate.
  6: Increases critical attack rate.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3011" levels="6" name="Special Ability: Focus">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases critical attack rate.
  6: Increases critical attack rate.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3012" levels="6" name="Special Ability: Anger">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Decreases MaxHP and increases P. Atk.
  6: Decreases MaxHP and increases P. Atk.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3013" levels="2" name="Special Ability: Health">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases MaxHP.
  2: Increases maximum HP. Inflicts additional damage during PvP.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3014" levels="2" name="Special Ability: Mana Up">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases MaxMP.
  2: Increases maximum HP. Inflicts additional damage during PvP.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3016" levels="6" name="Special Ability: Critical Stun">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Temporarily stuns target into paralysis.
  6: Temporarily stuns target into paralysis.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3018" levels="6" name="Special Ability: Back Blow">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases critical attack rate when attacking a target from behind.
  6: Increases critical attack rate when attacking a target from behind.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3019" levels="6" name="Special Ability: Back Blow">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases critical attack rate when attacking a target from behind.
  6: Increases critical attack rate when attacking a target from behind.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3020" levels="6" name="Special Ability: Critical Bleed">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: A wound appears and HP falls. Effect 5.
  6: A wound appears and HP falls. Effect 7.
  created 2005-05-29 23:34:30
-->
  <table name="#power"> 5.0 5.0 6.0 5.0 6.0 7.0 </table>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3021" levels="6" name="Special Ability: Critical Bleed">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: A wound appears and HP falls. Effect 5.
  6: A wound appears and HP falls. Effect 7.
  created 2005-05-29 23:34:30
-->
  <table name="#power"> 5.0 5.0 6.0 6.0 6.0 7.0 </table>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3022" levels="6" name="Special Ability: Critical Drain">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillTime" val="3000"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <for>
  </for>
</skill>
<skill id="3023" levels="6" name="Special Ability: Critical Damage">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Causes additional damage when launching a critical attack.
  6: Causes additional damage when launching a critical attack.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3024" levels="6" name="Special Ability: Critical Poison">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Causes poisoning. Effect 5.
  6: Causes poisoning. Effect 7.
  created 2005-05-29 23:34:30
-->
  <table name="#power"> 5.0 5.0 6.0 6.0 6.0 7.0 </table>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <for>
  </for>
</skill>
<skill id="3025" levels="6" name="Special Ability: Critical Anger">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3026" levels="6" name="Special Ability: Critical Anger">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Causes additional damage during a critical attack while reducing one's own HP.
  6: Causes additional damage during a critical attack while reducing one's own HP.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3027" levels="6" name="Special Ability: Rsk. Focus">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: When HP gets decreased, critical attack rate increases.
  6: When HP gets decreased, critical attack rate increases.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3028" levels="6" name="Special Ability: Rsk. Evasion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Evasion increases when HP falls.
  6: Evasion increases when HP falls.
  created 2005-05-29 23:34:30
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3029" levels="6" name="Special Ability: Rsk. Evasion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Evasion increases when HP falls.
  6: Evasion increases when HP falls.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3030" levels="6" name="Special Ability: Rsk. Evasion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Evasion increases when HP falls.
  6: Evasion increases when HP falls.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3031" levels="6" name="Special Ability: Rsk. Evasion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Evasion increases when HP falls.
  6: Evasion increases when HP falls.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3032" levels="6" name="Special Ability: Rsk. Haste">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: ATK Spd increases when HP falls.
  6: ATK Spd increases when HP falls.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3033" levels="6" name="Special Ability: Rsk. Haste">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: ATK Spd increases when HP falls.
  6: ATK Spd increases when HP falls.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3034" levels="6" name="Special Ability: Rsk. Haste">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: ATK Spd increases when HP falls.
  6: ATK Spd increases when HP falls.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3035" levels="6" name="Special Ability: Mighty Mortal">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases the success rate of Mortal Blow and Deadly Blow.
  6: Increases the success rate of Mortal Blow and Deadly Blow.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3036" levels="6" name="Special Ability: Haste">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases ATK Spd.
  6: Increases ATK Spd.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3037" levels="6" name="Special Ability: Haste">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases ATK Spd.
  6: Increases ATK Spd.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3038" levels="6" name="Special Ability: Haste">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases ATK Spd.
  6: Increases ATK Spd.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3039" levels="6" name="Special Ability: Critical Drain">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <for>
  </for>
</skill>
<skill id="3040" levels="6" name="Special Ability: Critical Poison">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Causes poisoning. Effect 5.
  6: Causes poisoning. Effect 7.
  created 2005-05-29 23:34:31
-->
  <table name="#power"> 5.0 5.0 6.0 6.0 6.0 7.0 </table>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <for>
  </for>
</skill>
<skill id="3041" levels="6" name="Special Ability: Critical Poison">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Causes poisoning. Effect 5.
  6: Causes poisoning. Effect 7.
  created 2005-05-29 23:34:31
-->
  <table name="#power"> 5.0 5.0 6.0 6.0 6.0 7.0 </table>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <for>
  </for>
</skill>
<skill id="3042" levels="20" name="Critical Damage Duel 4">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Inflicts additional damage during a critical attack.
  20: Enhances critical attack. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3043" levels="6" name="Special Ability: Critical Damage">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Causes additional damage when launching a critical attack.
  6: Causes additional damage when launching a critical attack.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3044" levels="20" name="Focus Duel 4">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases critical attack rate.
  20: Enhances critical attack. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3045" levels="20" name="Haste Duel 4">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases ATK Spd.
  20: Increases Atk. Spd. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3046" levels="20" name="Guidance Duel 4">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases Accuracy.
  20: Increases Accuracy. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3047" levels="2" name="Special Ability: Acumen">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases Casting Spd.
  2: Increases Casting Spd. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3048" levels="2" name="Special Ability: Conversion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases the maximum MP by a certain success rate and decreases the maximum HP by a certain success rate.
  2: Reduces maximum HP and increases maximum MP. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3049" levels="2" name="Special Ability: Increase Critical">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="1000"/>
  <for>
  </for>
</skill>
<skill id="3050" levels="1" name="Special Ability: Focus">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Enhances critical attack. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3051" levels="1" name="Special Ability: Focus">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Enhances critical attack. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3052" levels="2" name="Special Ability: Critical Bleed">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: A wound appears and HP falls. Effect 7.
  2: A wound appears and HP falls. Effect 7.
  created 2005-05-29 23:34:31
-->
  <table name="#power"> 7.0 7.0 </table>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3053" levels="2" name="Special Ability: Critical Bleed">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: A wound appears and HP falls. Effect 7.
  2: A wound appears and HP falls. Effect 7.
  created 2005-05-29 23:34:31
-->
  <table name="#power"> 7.0 7.0 </table>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3054" levels="2" name="Special Ability: Critical Bleed">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: A wound appears and HP falls. Effect 7.
  2: A wound appears and HP falls. Effect 7.
  created 2005-05-29 23:34:31
-->
  <table name="#power"> 7.0 7.0 </table>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3055" levels="2" name="Special Ability: Critical Bleed">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: A wound appears and HP falls. Effect 7.
  2: A wound appears and HP falls. Effect 7.
  created 2005-05-29 23:34:31
-->
  <table name="#power"> 7.0 7.0 </table>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3056" levels="2" name="Special Ability: Rsk. Haste">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: ATK Spd. increases when HP falls.
  2: Atk. Spd. increases when HP falls. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3057" levels="2" name="Special Ability: Anger">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Decreases maximum HP and increases P. Atk. Increases damage inflicted during PvP.
  2: Decreases maximum HP and increases P. Atk. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3058" levels="2" name="Special Ability: Anger">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Decreases maximum HP and increases P. Atk. Increases damage inflicted during PvP.
  2: Decreases maximum HP and increases P. Atk. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3059" levels="2" name="Special Ability: Critical Drain">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <for>
  </for>
</skill>
<skill id="3060" levels="2" name="Special Ability: Critical Drain">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <for>
  </for>
</skill>
<skill id="3061" levels="2" name="Special Ability: Critical Poison">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Causes poisoning. Effect 7.
  2: Causes poisoning. Effect 7.
  created 2005-05-29 23:34:31
-->
  <table name="#power"> 7.0 7.0 </table>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <for>
  </for>
</skill>
<skill id="3062" levels="2" name="Special Ability: Critical Poison">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Causes poisoning. Effect 7.
  2: Causes poisoning. Effect 7.
  created 2005-05-29 23:34:31
-->
  <table name="#power"> 7.0 7.0 </table>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <for>
  </for>
</skill>
<skill id="3063" levels="1" name="Special Ability: Back Blow">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases critical attack rate when attacking a target from behind. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3064" levels="1" name="Special Ability: Guidance">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases Accuracy. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3065" levels="1" name="Special Ability: Guidance">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases Accuracy. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3066" levels="2" name="Special Ability: Critical Damage">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases damage during a critical attack. Increases damage inflicted during PvP.
  2: Increases damage during a critical attack. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3067" levels="2" name="Special Ability: Critical Damage">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases damage during a critical attack. Increases damage inflicted during PvP.
  2: Increases damage during a critical attack. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3068" levels="2" name="Special Ability: Haste">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases ATK Spd.
  2: Increases Atk. Spd. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3069" levels="1" name="Special Ability: Risky Evasion">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Evasion increases when HP falls.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3070" levels="2" name="Special Ability: Critical Stun">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Stuns the enemy during a critical attack.
  2: Stuns the enemy during a critical attack.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="WEAPON_SA"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <cond>
    <game chance="16"/>
  </cond>
  <for>
    <effect count="1" name="Stun" time="9" val="0"/>
  </for>
</skill>
<skill id="3071" levels="2" name="Special Ability: Rsk. Focus">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Critical attack rate increases when HP falls.
  2: Critical attack rate increases when HP falls. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3072" levels="2" name="Special Ability: Empower">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases M. Atk. Increases damage inflicted during PvP.
  2: Increases M. Atk. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3073" levels="2" name="Special Ability: Magic Power">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases MP consumption rate and M. Atk. Increases damage inflicted during PvP.
  2: Increases MP consumption rate and M. Atk. Increases damage inflicted during PvP.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3074" levels="2" name="Special Ability: Magic Silence">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Disables the ability to use one's magic skills.
  2: Disables the ability to use one's magic skills.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="1000"/>
  <for>
  </for>
</skill>
<skill id="3075" levels="2" name="Special Ability: Magic Paralyze">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Paralyzes target.
  2: Paralyzes target.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="1000"/>
  <for>
  </for>
</skill>
<skill id="3076" levels="6" name="Special Ability: Empower">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases M. Atk. capability.
  6: Increases M. Atk. capability.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3077" levels="6" name="Special Ability: Magic Power">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Increases MP consumption rate and M. Atk. capability.
  6: Increases MP consumption rate and M. Atk. capability.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <for>
  </for>
</skill>
<skill id="3078" levels="6" name="Special Ability: Magic Silence">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Disables the ability to use one's magic skills.
  6: Disables the ability to use one's magic skills.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="1000"/>
  <for>
  </for>
</skill>
<skill id="3079" levels="6" name="Special Ability: Magic Paralyze">
<!---
  Automatically generated from C3 client files.
  Need to be checked/fixed.
  Target is set to TARGET_NONE, skillType  to NOTDONE for server compatability.
  Descriptions:
  1: Paralyzes target.
  6: Paralyzes target.
  created 2005-05-29 23:34:31
-->
  <set name="target" val="TARGET_NONE"/>
  <set name="skillType" val="NOTDONE"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="1000"/>
  <for>
  </for>
</skill>
</list>